Computing
A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. We recognise that in our current age, computing technology develops rapidly and we hope to introduce to our children ways that this technology can do some things more quickly, more efficiently or even more spectacularly than without it.
Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. We specifically link to aspects of art, music and English and teach research-based lessons in other subjects through the use of computing technology.
The very nature of computing and its potential excites children to discover more about the science (or how things work) of computing, and then use it to create simple programs and content. We want our children to become digitally literate – able to use, and express themselves and develop their ideas through information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.
We use the National Curriculum and Purple Mash Computing© to help us identify key knowledge and skills. You can find out more here.
We follow a two-year curriculum - you can find this here.
In Early Years (the Reception year), the curriculum is organised along broad themes. You can see what computing looks like in Reception here.
On our journey through computing in school, we regularly visit and update the children's understanding of E Safety. Cross-curricular links are enabled through the use of computing skills, we help the children by using a Key these include - questions, vocabulary, ideas - to help them know more and remember more. Click on each class to see the keys.
PLEASE NOTE THAT IN COMPUTING SOME BLOCKS DO NOT FIT WITHIN THE HALF TERM - THE KEY AND ITINERARY WILL BE FOUND IN THE HALF TERM IN WHICH THE BLOCK COMMENCES
YEAR A
Autumn 1
Autumn 2
Spring 1
Spring 2
Summer 1
YEAR B